[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [stopmusic] [Dialog] [delay(time=4)] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)] [interlude(maskid = "ui_cutin_mask_horizon", style = 1, size = "1500, 520",offset = "20,0", channel = 2)] [interlude(channel = 2, type = 2, name = "bg_victoria", afrom = 0, ato = 1, aduration = 3, sfrom = "1.2,1.2", sto = "1.2,1.2", sduration = 0,pfrom="20,40",pto="20,40",duration=0,block=true)] [interlude(channel = 2, type = 2, name = "bg_victoria", pfrom="20,40",pto="20,-80", duration =30,block=false)] [delay(time=2)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="无趣的行为。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [delay(time=2)] [interlude(channel = 2, type = 1, slot = "m", offset = "-10,50", name = "cutin_char_17",sfrom = "1,1", sto = "1,1", aduration = 2,block=false)] [interlude(channel = 2, type = 1, slot = "m", pfrom = "-10,50", pto = "-10,-200", duration = 40)] [delay(time=1)] [Sticker(id="st1", multi = true, text="你以为这可以激怒我,这可以侮辱我?",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n你以为我会气急败坏地踹开你的尸体,大骂你的僭越?",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我不会,莱托。勒内·莱托。",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n微不足道的人啊......一如我眼中的这片大地,令人腻烦。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="你以为你的所作所为,可以赋予你可悲的一生以意义?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n你还是这么自视甚高,莱托。",block = true)] [Sticker(id="st1", multi = true, text="\n我不会为你停留,哪怕一瞬的目光。",block = true)] [Sticker(id="st1")] [Delay(time=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [interlude(channel = 2,clear = true,duration=2)] [delay(time=1)] [Background(image="27_g1_shard_indoor", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] [charslot(slot="l",name="avg_npc_410_1#1$1",duration=0.7)] [charslot(slot="r",name="avg_npc_062",duration=0.7)] [delay(time=1)] [charslot(slot="l",name="avg_npc_410_1#1$1",focus="l")] [name="血魔大君"]......特雷西斯。 [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]血魔。 [charslot(slot="l",name="avg_npc_410_1#1$1",focus="l")] [name="血魔大君"]如果我的印象没错的话,我在你的那个虚伪的“军事委员会”里,似乎也有个职务。 [name="血魔大君"]可你是不是已经很久没有送战报给我了? [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]是你太久没有出席军事委员会的相关会议了。 [name="特雷西斯"]你一直拥有相应的指挥权。 [charslot(slot="l",name="avg_npc_410_1#7$1",focus="l")] [name="血魔大君"]“指挥权”。 [name="血魔大君"]我不需要指挥我的子嗣们,他们天生就归于我,归于他们侍奉的王庭。 [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]...... [name="特雷西斯"]那么,你需要更好地看管他们。 [name="特雷西斯"]战争的终局已经临近,你的部属需要发挥更重要的作用,他们的肆意妄为让我厌烦。 [name="特雷西斯"]西线战场花费了太多时间。 [charslot(slot="l",name="avg_npc_410_1#7$1",focus="l")] [name="血魔大君"]这是仪式的需要。 [name="血魔大君"]如果没有足够的血与泪,我们又怎么能积攒这么多的巫术材料呢? [name="血魔大君"]你和特蕾西娅向我声称,你们找到了那一扇遍结疮痂的、古老的门。 [name="血魔大君"]萨卡兹苦难的源头,命运的起点,真的就在那扇门之后吗? [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]仪式的准备已经完成。 [name="特雷西斯"]但其中的一个节点,那座叫布伦特伍德的镇子,正在被我们的敌人进攻。 [charslot(slot="l",name="avg_npc_410_1#9$1",focus="l")] [name="血魔大君"]你是在指派我为你解决这些小麻烦吗,特雷西斯? [name="血魔大君"]哦,您倒是提醒我了,军事委员会德高望重的“摄政王”—— [name="血魔大君"]既然军事委员会记得那么一个“关键”的城镇,为何并无像样的布防? [name="血魔大君"]裹缠尸布的术师,骨肉傀儡,或是随便什么巫术加持、挥舞皮肉的莽汉? [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]...... [charslot(slot="l",name="avg_npc_410_1#9$1",focus="l")] [name="血魔大君"]......我纵容你和你的妹妹,因你们的灵魂强大耀眼。 [name="血魔大君"]软弱的萨卡兹会称呼你为摄政王,赦罪师们簇拥在你的身边,还为你带回了特蕾西娅。 [charslot(slot="l",name="avg_npc_410_1#2$1",focus="l")] [name="血魔大君"]摄政王,死而复归的“魔王”,你们是一对有趣的兄妹。 [charslot(slot="l",name="avg_npc_410_1#1$1",focus="l")] [name="血魔大君"]但,这都是因为,你们的举止、力量,而不是你的......“地位”。 [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]“力量”。 [charslot(slot="l",name="avg_npc_410_1#1$1",focus="l")] [name="血魔大君"]哼。 [name="血魔大君"]为了降下最宏伟的诅咒,我已在这片战场上布下赐福。 [name="血魔大君"]作为最古老的王庭之一,我仁慈地唤起萨卡兹们血脉中本就潜藏的力量。 [charslot(slot="l",name="avg_npc_410_1#7$1",focus="l")] [name="血魔大君"]那么,特雷西斯,你感受到了吗?你为我的恩赐而喜悦吗? [name="血魔大君"]哦,你那驳杂的血液中,又能被沥起几分力量呢? [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]...... [name="特雷西斯"]终局将近,让你心浮气躁。 [name="特雷西斯"]藏好你的弱点。 [name="特雷西斯"]或者说,你需要一些提醒? [charslot(slot="l",name="avg_npc_410_1#7$1",focus="l")] [name="血魔大君"]呵。 [charslot(slot="l",name="avg_npc_410_1#1$1",focus="l")] [name="血魔大君"]我会为你完成仪式的最后一部分,高傲的摄政王。 [name="血魔大君"]但这不是为了你们兄妹那狭小的雄心壮志,你们总是盯着那座拥有卡兹戴尔虚名的移动城市。 [name="血魔大君"]那只算得上痛楚的长河中的又一个歇脚处罢了。 [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]特蕾西娅已经准备好了。 [name="特雷西斯"]这座碎片大厦也将发挥出维多利亚永远也设想不到的力量。 [name="特雷西斯"]那具骸骨正在城外军营下的枢纽中等待,你可以从那里前往布伦特伍德。 [charslot(slot="l",name="avg_npc_410_1#8$1",focus="l")] [name="血魔大君"]......令人兴奋,不是吗?特雷西斯,你总是这么一张了无生气的面孔。 [name="血魔大君"]我已经看见了。从地平线那头腾起的黑色光芒,像是一堵黑曜石墙,终将堆砌真正的城。 [charslot(slot="r",name="avg_npc_062",focus="r")] [name="特雷西斯"]...... [charslot(slot="l",name="avg_npc_410_1#8$1",focus="l")] [name="血魔大君"]......呵。你笑我急躁,可沉默不正是你遮掩内心的最佳手段吗? [charslot(slot="l",name="avg_npc_410_1#1$1",focus="l")] [name="血魔大君"]但愿我还来得及回来,目睹那番盛况。 [name="血魔大君"]若你真的能找回那种足以重塑这片大地的伟力,萨卡兹最初接触到的......“源石”。 [name="血魔大君"]那我会为你,把卡兹戴尔的名号,铺满我将触及的每片土地。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=1)] [musicvolume(volume=0.3, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [Sticker(id="st1", multi = true, text="萨卡兹,我的同胞们,背弃自己的过往太久了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n他们愤恨,他们怨诅,他们将报复施加于我们的敌人之身。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="多么让人失望。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我的同胞们甚至忘记了血脉的来源,忘记了先祖的名讳。",block = true)] [Sticker(id="st1", multi = true, text="\n他们在麻木与悲哀中交媾,诞下一代代丑陋的、混血的子孙。",block = true)] [Sticker(id="st1", multi = true, text="\n他们把自己投入移动城市的阴影之中,藏身于街巷,从侵略者手中乞食。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我对维多利亚人的血越发失去兴致,我对满足于此的萨卡兹们......则更加怒其不争。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n萨卡兹自称萨卡兹的那一刻起,接受了这个“世界”异化他们的那一刻起——",block = true)] [Sticker(id="st1", multi = true, text="\n就让人怒不可遏。",block = true)] [Sticker(id="st1")] [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="43_g1_giantmonstercockpit", screenadapt="coverall", block=true)] [delay(time=1)] [PlayMusic(intro="$suspenseful_intro", key="$suspenseful_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_1067_1#1$1",duration=0.7)] [charslot(slot="r",name="avg_npc_410_1#1$1",duration=0.7)] [delay(time=1)] [charslot(slot = "l", name = "avg_npc_1067_1#1$1",focus="l")] [name="厄尔苏拉"]血魔大君阁下,巨兽的漂航即将结束,我们很快就会抵达布伦特伍德附近的停靠站。 [name="厄尔苏拉"]那座小镇已经被维多利亚人攻陷,您的造物也正被他们清扫。 [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]......造物? [name="血魔大君"]那些无智的虫豸,不过是鲜血王庭的子裔们为晶石涂画咒文时,无意间洒下的几滴残血。 [name="血魔大君"]就让维多利亚人去庆祝他们的“胜利”吧。 [charslot(slot = "l", name = "avg_npc_1067_1#4$1",focus="l")] [name="厄尔苏拉"]是我误会了,抱歉,阁下。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我看了眼这位军事委员会的少校,萨卡兹。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n特雷西斯在他建立的这套系统里,布置了这么多游荡在王庭之外的孩子。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]你叫厄尔苏拉。 [charslot(slot = "l", name = "avg_npc_1067_1#10$1",focus="l")] [name="厄尔苏拉"]......是的,阁下。 [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]你的血液中掺杂了太多酒精,我原谅贪婪与享乐。 [name="血魔大君"]但你的犹疑,让人失望。 [charslot(slot="r",name="avg_npc_410_1#8$1",focus="r")] [name="血魔大君"]我可以为你洗去它们,“少校”。 [charslot(slot = "l", name = "avg_npc_1067_1#7$1",focus="l")] [name="厄尔苏拉"]......感谢您的好意,血魔大君阁下,我自己......能处理。我......会尽力改正。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="她因紧张而低下头颅。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n但至少,这些混血儿们还懂得抗争,这能稍微弥补他们的愚昧。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="r",name="avg_npc_410_1#7$1",focus="r")] [name="血魔大君"]厄尔苏拉......厄尔苏拉。 [name="血魔大君"]窃取时间的厄尔苏拉。家喻户晓的故事。 [charslot(slot="r",name="avg_npc_410_1#9$1",focus="r")] [name="血魔大君"]呵,“厄尔苏拉”居然挽起了这具骸骨的缰绳,小小的风趣。 [charslot(slot = "l", name = "avg_npc_1067_1#4$1",focus="l")] [name="厄尔苏拉"]阁下,这只是个巧合。我在为自己起名时,从未料到会真的如英雄一般—— [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]英雄? [charslot(slot="r",name="avg_npc_410_1#5$1",focus="r")] [name="血魔大君"]厄尔苏拉是个懦夫。 [name="血魔大君"]他甚至无法直视这只巨兽的双眼,只敢躲藏在它激起的乱流中,摇醒几个沉湎于幻象的人。 [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]所以我派给了他这样的任务,当然了,“拯救了很多人”。 [charslot(slot = "l", name = "avg_npc_1067_1#4$1",focus="l")] [name="厄尔苏拉"]...... [dialog] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="空洞的呢喃声传来,回荡在整个空间。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_410_1#1$1",focus="m")] [name="血魔大君"]怎么,你终于认出我了? [dialog] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="一片死寂。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n它的智识早已被剥离,如今剩下的只不过是个徒留反应的空壳。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="r",name="avg_npc_410_1#1$1",focus="l")] [charslot(slot = "l", name = "avg_npc_1067_1#1$1",focus="l")] [name="厄尔苏拉"]血魔大君阁下,我们即将抵达。 [name="厄尔苏拉"]可能会有一些幻觉—— [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]不必提醒我。 [name="血魔大君"]我与它曾打的交道,远比你多得多。 [Dialog] [musicvolume(volume=0.3, fadetime=2)] [stopmusic(fadetime=3)] [PlaySound(key="$d_avg_magicchange", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=1.5, block=true)] [charslot] [Background(image="27_g26_dusk_wild", screenadapt="coverall", block=true)] [delay(time=0.1)] [bgeffect(name="$eb_smog",layer=1)] [PlaySound(key="$d_avg_churchfire", volume=0, loop=true, channel="fire")] [SoundVolume(channel="fire", volume=0.4, fadetime=2)] [Blocker(a=0.3, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [charslot] [dialog] [playMusic(key="$formal_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="灰白色的卡兹戴尔被炎魔葬送。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n焚迹碾过所有氏族的营帐。",block = true)] [Sticker(id="st1", multi = true, text="\n我能听见火焰的怒吼,我能听见火焰的哀恸。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="为什么我们还在屈服!为什么我们还在懦弱!", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n你们这就满足了吗?",block = true)] [Sticker(id="st1", multi = true, text="\n你们这就满足了吗?!",block = true)] [Sticker(id="st1", multi = true, text="\n那我,就代替你们——",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="废墟中,古老的同胞跪地哭泣。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n魔王死了。",block = true)] [Sticker(id="st1", multi = true, text="\n魔王杀死了魔王。",block = true)] [Sticker(id="st1", multi = true, text="\n我知道他不过是涟漪中的幻象。",block = true)] [Sticker(id="st1", multi = true, text="\n我知道这就是我们不可改写的历史。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [name="血魔大君"]...... [name="血魔大君"](古老的萨卡兹语)你们费尽心血地建起了这座灰白色的卡兹戴尔,萨卡兹再一次拥有了家园。 [name="血魔大君"](古老的萨卡兹语)可你们不曾为它的狭小愤怒吗? [name="血魔大君"](古老的萨卡兹语)异族的侵略让提卡兹失去了故乡。于是,你们开始退让,你们把代表家园之物一次次缩小、歪曲。 [name="血魔大君"](古老的萨卡兹语)直到一片平原,直到一圈围场,直到你们只敢用它来称呼自己的城市,自己的村庄。 [name="血魔大君"](古老的萨卡兹语)这是萨卡兹软弱的起点。 [name="血魔大君"](古老的萨卡兹语)而如今,我将在终点前回望。 [Dialog] [delay(time=1)] [PlaySound(key="$bottlebroken")] [CameraShake(duration=0.5, xstrength=30,ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [StopSound(channel="fire", fadetime=1)] [bgeffect] [charslot] [Background(image="43_g1_giantmonstercockpit", screenadapt="coverall", block=true)] [charslot(slot = "l", name = "avg_npc_1067_1#1$1")] [charslot(slot="r",name="avg_npc_410_1#1$1")] [delay(time=0.5)] [musicvolume(volume=0.6, fadetime=2)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [charslot(slot = "l", name = "avg_npc_1067_1#1$1",focus="l")] [name="厄尔苏拉"]幻境结束了。 [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]这具骸骨已经游回了巢穴。 [charslot(slot = "l", name = "avg_npc_1067_1#5$1",focus="l")] [name="厄尔苏拉"]......血魔大君阁下,我有责任提醒您,那支控制了布伦特伍德核心法阵的部队仍在附近。 [name="厄尔苏拉"]他们对骸骨会留下航迹并非一无所知,我们的归来恐怕已经暴露。 [name="厄尔苏拉"]您的力量不容置疑,但那些敌人中,也许有...... [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]无妨。 [name="血魔大君"]我们的敌人毁去了仪式的节点? [name="血魔大君"]这具骸骨在战场上投下的那些法阵,本就只是猩红王庭的触须末端。 [charslot(slot="r",name="avg_npc_410_1#2$1",focus="r")] [name="血魔大君"]罢了,既然已达终末...... [name="血魔大君"]那么,就由我亲自作为这场最古老的仪式的中心—— [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="朝阳正在升起,透过停靠站上的破损的岩洞,第一缕血色的霞光已经洒下。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n新的一日。",block = true)] [Sticker(id="st1", multi = true, text="\n但这一日,将与以往所有悲哀的日子截然不同。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_410_1#7$1",focus="m")] [name="血魔大君"]“远逐者”啊,戴冠的猎手,我们的第一位魔王。 [name="血魔大君"]若您万年前的魂灵仍宿于众魂之中—— [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="名为碎片大厦的高塔之上,已经积累了足够的阴云。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n愚蠢的维多利亚人却只把这风暴当作可供投掷的长枪。",block = true)] [Sticker(id="st1", multi = true, text="\n多么浅薄,他们天生败坏的习性里,只有争斗。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我闭上眼睛,感受着那些血色晶簇构成的法阵,感受着自这场战争以来——不,自我们自贬为萨卡兹以来,所有曾流淌于这片大地上的血液。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n它们因我的垂怜而颤抖,它们因我的呼唤而沸腾。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_410_1#7$1",focus="m")] [name="血魔大君"]若您仍然注视着我们,注视着您家园沦丧的后代...... [name="血魔大君"]若那些被一次次扭曲、涂抹的渺远的传说并非虚假—— [name="血魔大君"]那么。 [charslot(slot="m",name="avg_npc_410_1#2$1",focus="m")] [name="血魔大君"]请让那摇篮中的苦难再度降临。 [name="血魔大君"]请让我们......再度寻回提卡兹已失落的命运。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="一滴鲜血自我的眼眶滑落。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n它流淌于我的面庞。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n......",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="如此遥远的声音,它在回应着我。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我仿佛已经能触摸到它。",block = true)] [Sticker(id="st1", multi = true, text="\n那扇早已被尘烟埋没的门扉,正在缓缓松动。",block = true)] [Sticker(id="st1", multi = true, text="\n伦蒂尼姆的风暴,正奏响新生的乐章。",block = true)] [Sticker(id="st1", multi = true, text="\n嗯,似乎,还差些什么......",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [stopmusic(fadetime=1)] [Delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="巨响。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Delay(time=1)] [PlaySound(key="$d_gen_explo_n",volume=0.7)] [PlaySound(key="$d_sp_ballista", volume=1,delay=0.2)] [CameraShake(duration=3, ystrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Background(image="43_g1_giantmonstercockpit", screenadapt="coverall", block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [PlaySound(key="$d_avg_battlefield_environment", volume=0.4, loop=true, channel="warn")] [playMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.6)] [Delay(time=1)] [charslot(slot = "l", name = "avg_npc_1067_1#5$1",focus="l")] [charslot(slot="r",name="avg_npc_410_1#1$1",focus="l")] [name="厄尔苏拉"]......如我们所料,维多利亚人正在对这里发动进攻。 [name="厄尔苏拉"]我们会尽可能地为您争取完成仪式的时间,血魔大君阁下。 [charslot(slot="r",name="avg_npc_410_1#7$1",focus="r")] [name="血魔大君"]维多利亚人?呵。 [name="血魔大君"]特雷西斯,你真是给我留了一个惊喜。 [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]不,不,名叫厄尔苏拉的姑娘,我们要面对的,可不是什么“维多利亚人”。 [name="血魔大君"]我们的客人,确实配得上见证这一刻。 [name="血魔大君"]另一位血脉纯净之人,尚且稚幼的丧钟。 [name="血魔大君"]还有,被篡夺的“魔王”。 [charslot(slot = "l", name = "avg_npc_1067_1#5$1",focus="l")] [name="厄尔苏拉"]......不论是谁,军事委员会的计划都必须被贯彻。 [name="厄尔苏拉"]我会加强自己与巨兽的联系,竭尽所能阻止他们抵达这里。 [charslot(slot = "l", name = "avg_npc_1067_1#1$1",focus="l")] [name="厄尔苏拉"]血魔大君阁下,请您—— [charslot(slot="r",name="avg_npc_410_1#1$1",focus="r")] [name="血魔大君"]你还没有资格向我提出建议。 [charslot(slot="r",name="avg_npc_410_1#8$1",focus="r")] [name="血魔大君"]啊,我真想看看——他们这次又会向我吐出什么陈词滥调,他们又能向我展示什么绝望的瞬间。 [charslot(slot="r",name="avg_npc_410_1#9$1",focus="r")] [name="血魔大君"]那么,“少校”,留在这里吧。 [name="血魔大君"]你的这份可有可无的工作,已经结束了。 [Dialog] [stopmusic(fadetime=4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopsound(channel="warn", fadetime=1)] [charslot] [Background(image="43_g2_giantmonsterspine", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Dialog] [Delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="这些空洞的骸骨,已经有多少年未曾被填充了?四百年,还是五百年?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="那时,我还未成为鲜血王庭的主人。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n那时,我还能听见腐烂的战争之王傲慢的呢喃,听见笞心垩主挥向夜幕的拷打。",block = true)] [Sticker(id="st1", multi = true, text="\n那时,哪怕血魔曾与他们敌对,这些翻涌着憎意与信仰的强大的灵魂,仍让我感到心潮澎湃。",block = true)] [Sticker(id="st1", multi = true, text="\n那时的萨卡兹,已是无家可归的散乱族群。但那时,我还能看见些许,骄傲灵魂的残余。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [name="???"]“破灭”。 [Dialog] [PlaySound(key="$e_skill_ignite_cast", volume=0.6)] [PlaySound(key="$p_aoe_nmag_h", volume=1,delay=0.6)] [playsound(key="$d_avg_blood",volume=0.9,delay=0.8)] [CameraShake(duration=0.5, ystrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [Delay(time=0.2)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="血海吞噬咒言。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_410_1#6$1",focus="m")] [name="血魔大君"]你还在玩弄这些可悲的文辞,虚假的咒言,女妖。 [name="血魔大君"]为什么不去正视那些,真正属于你的,真正积淀在你血脉之中的权力? [name="血魔大君"]你所能唱响的挽歌,现在难道不是应该更动听了吗? [name="血魔大君"]你却缄默,你却,“从不开口”。 [Dialog] [charslot] [Delay(time=0.2)] [charslot(slot="m",name="avg_npc_1072_1#5$1",duration=1)] [Delay(time=1.5)] [PlayMusic(intro="$plot_intro", key="$plot_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]血魔。 [name="Logos"]你们到底在试图与什么连接? [name="Logos"]这绝不是任何一种存在于萨卡兹文献记载中的仪式。 [Dialog] [charslot] [Delay(time=0.2)] [PlaySound(key="$d_avg_runstop")] [charslot(slot="m",name="avg_npc_394_1#15$1",duration=0.5)] [Delay(time=0.7)] [charslot(slot="m",name="avg_npc_394_1#15$1",focus="m")] [name="阿米娅"]正在被唤醒的,那是......什么? [name="阿米娅"]那是......我看见的,是......一枚“种子”。 [charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")] [name="阿米娅"]你们......你们在用万年前的巫术叩醒它,用战场上的法阵滋养它,用碎片大厦的风暴驾驭它。 [name="阿米娅"]......这绝不能被允许! [name="阿米娅"]你们会彻底毁了伦蒂尼姆!那里会沦为仅余源石的废都! [name="阿米娅"]不,不止如此......这样的规模,这样的力量......我甚至能看到...... [name="阿米娅"]萨卡兹的复仇把整个泰拉拖入深渊。 [Dialog] [charslot(slot="m",name="avg_npc_410_1#6$1",focus="m")] [Delay(time=0.2)] [CameraShake(duration=2, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$p_skill_spiritexplo", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [PlaySound(key="$b_char_defboost", volume=0.6)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=0.6, r=1,g=0.2, b=0.2, fadetime=0.1, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.5, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_npc_410_1#5$1",focus="m")] [name="血魔大君"]......“复仇”。 [name="血魔大君"]卡特斯,你仍声称你是萨卡兹的魔王,可你的观点却又是这么地充斥偏见。 [name="血魔大君"]两百年前,泰拉诸国的联军毁去过一次卡兹戴尔。 [name="血魔大君"]而现在,你觉得,我们将维多利亚的首都献给痛苦与毁灭,只是为了还击两百年前他们对我们的征服? [name="血魔大君"]唉......又一次令人失望。 [charslot(slot="m",name="avg_npc_410_1#1$1",focus="m")] [name="血魔大君"]黑王冠仍停留于你的头顶,这确实是“魔王”做出的,又一件荒唐的事。 [name="血魔大君"]杀死一个敌人与屠戮一个国家,葬送一座城市与抹去一种文化,这些都没有区别,对于萨卡兹,这些都远不足以称得上反抗。 [name="血魔大君"]我们来到伦蒂尼姆这座异族的首都,也从来不是为了这种“还击”。 [charslot(slot="m",name="avg_npc_410_1#7$1",focus="m")] [name="血魔大君"]“种子”?不错的描述。 [name="血魔大君"]看着那颗种子会带来什么样的光景吧。 [charslot(slot="m",name="avg_npc_1072_1#1$1",focus="m")] [name="Logos"]偏狭的人是你,血魔。 [name="Logos"]任何一种花言巧语,都无法改变你们所行之事的本质。 [name="Logos"]你说我“从不开口”? [name="Logos"]放心,你会听见的,血魔。 [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]“缚结,重枷落于你的躯骸。” [Dialog] [charslot(slot="m",name="avg_npc_410_1#6$1",focus="m")] [Delay(time=0.2)] [PlaySound(key="$d_avg_timestop",volume=1)] [CameraShake(duration=1, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1.5, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]阿米娅! [Dialog] [charslot(slot="m",name="avg_npc_394_1#4$1",focus="m")] [delay(time=0.5)] [stopmusic(fadetime=3)] [PlaySound(key="$p_skill_spiritexplo", volume=0.6)] [CameraShake(duration=2, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=2)] [charslot(slot="m",name="avg_npc_410_1#6$1",focus="m")] [Delay(time=0.2)] [playsound(key="$d_avg_broadswordblood",volume=1)] [PlaySound(key="$d_avg_tear", volume=0.7,delay=0.5)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.03, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.5, block=true)] [Delay(time=1)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="漆黑的王冠浮现于异族的头顶。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n漆黑的长矛贯穿我的肩胛。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")] [name="阿米娅"]怎么会,这么简单—— [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]——不,不对! [stopmusic(fadetime=2)] [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="啊......鲜血涌出。魔王为我裂开了伤口。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n这些是我和我的先祖们,精心传承了万年的鲜血。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我细心地从中拣选着。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n鲜血王庭的历任主人,都需日复一日,抚去血中哪怕一丝杂质。",block = true)] [Sticker(id="st1", multi = true, text="\n但我们之所以纯净,并不是因为这支血脉未曾失落,未曾受辱。",block = true)] [Sticker(id="st1", multi = true, text="\n而是因为——",block = true)] [Sticker(id="st1")] [delay(time=1)] [PlayMusic(intro="$jealous_intro", key="$jealous_loop", volume=0.6)] [Sticker(id="st1", multi = true, text="我终于找到它了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n一滴血。",block = true)] [Sticker(id="st1", multi = true, text="\n历经万年时光,传承至今的——",block = true)] [Sticker(id="st1", multi = true, text="\n提卡兹的血。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="土地为此缄默,河流为此停滞,空气为此哀鸣。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n整个世界,为此肃穆。",block = true)] [Sticker(id="st1", multi = true, text="\n随着我伸出的手掌,它缓缓漂浮到了我的身前,它并未滴落。",block = true)] [Sticker(id="st1", multi = true, text="\n它只是,向上,向上——",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")] [name="阿米娅"]......他的血! [name="阿米娅"]他想完成仪式的最后一步! [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]—— [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="提卡兹的血寂灭于世界之中。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Delay(time=1)] [PlaySound(key="$d_avg_erthshkng",loop=true,channel="sk",volume=1)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=3)] [stopsound(channel="sk", fadetime=1)] [charslot(slot="m",name="avg_npc_1072_1#5$1",focus="m")] [name="Logos"]......!留在伦蒂尼姆的咒文在方才那个刹那崩毁无迹。 [name="Logos"]伦蒂尼姆发生了什么。 [name="Logos"]阿米娅,尽快结束战斗,我感到某种—— [Dialog] [charslot] [Delay(time=0.5)] [playsound(key="$d_avg_blood")] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=1, r=1,g=0.2, b=0.2, fadetime=0.1, block=true)] [bgeffect(name="$eb_blood_rain",layer=1)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.8, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_410_1#8$1",duration=1)] [Delay(time=1.5)] [charslot(slot="m",name="avg_npc_410_1#8$1",focus="m")] [name="血魔大君"]别这么匆忙,客人们。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="血液在骸骨之上蠕行——", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n血痕于枯朽之中析出。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_410_1#8$1",focus="m")] [name="血魔大君"]刚巧有一个这么好的机会。 [name="血魔大君"]在最初的诅咒的见证下——也许我们今日...... [charslot(slot="m",name="avg_npc_410_1#9$1",focus="m")] [name="血魔大君"]还能送别,最后一任“魔王”。 [Dialog] [bgeffect] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]